Game Review - Uncharted 4: A Thief's End
Taking into consideration all the problems I had with the
other Uncharted games, this one straight-up destroys them. If you need the
short version, GO PLAY THIS GAME!!!... even if you know nothing about the
Uncharted series. For the more patient ones who want to know why, keep reading.
As evident from reviews of the first three Uncharted games
that I posted way back when, I wasn't much impressed with what they had to
offer. I mean, they were good, but nothing I would write home about. The story
was this generic adventure BS, the graphics were decent, the animations were
nothing short of being cartoonish and the gameplay was okay. However,
Uncharted 4 had a lot to live up to. They just could not use the same template as people
would get bored of it really quick. Hence, they made some changes. Drastic
changes. And I'm glad they did!
This is supposedly the last adventure of Nathan Drake. He is
already retired at the start of the game. But his long lost brother, Sam,
comes to him for help. And adventure ensues. The story may sound paper thin,
but this one has more emotion, more drama and most importantly a purpose
which the last two games lacked. The story kept me going and I wanted to see
what would happen in the end (considering the game's subtitle being "A Thief's End"
and all). Though some of the characters are familiar, there are enough new ones,
including the aforementioned Sam Drake and the main bad guy, Rafe Adler. I
must admit, the bad guy was just a place-holder like the rest of the games, but
that is not the point of this game. It is about a proper send off for Nate.
The gameplay is miles better than the previous games. Yes,
the game is still third-person, stop and pop shooter. But Naughty Dog has mastered
this genre by this point that I have no complaints with this. There are no
hit-detection issues, no stupid AI and no frustrating enemy flanks *ahem* Drake's
Fortune*ahem*. This time we get a grappling hook in addition to the usual assortment of guns. Though
unrealistic to be honest, the grappling hook certainly makes Nate look like a bad-ass - especially when he is hanging off a cliff and shooting at enemies. We also get brilliant driving sections
that are, for the most part, not frustrating. There are also these subtle
little things you'll notice while you are playing this game, a la The Last of Us (given that
both were made by ND). For instance, if Sam is hanging on a cliff and you jump
to the same cliff, Nate climbs Sam and gets to where he needs to go.
Little things like this show that this game was made by passionate people.
The graphics are the best on the PS4 system. I am also a PC
gamer and this game has the ability to go toe-to-toe with the best on the
PC. To give you an example, you can see the pores on the skin of the characters
if you zoom in. What a time to be a gamer! The animations are very realistic
as well. It is almost unbelievable to see that the cartoonish animations in
the previous games were made by the same guys. The difference is night
and day. From the facial reactions to the combat animations, everything looks
life-like. I feel that talking about the graphical fidelity of this game will
not do the
developers justice. It has to be seen to be believed and
appreciated. With the exception of the fixed 30 FPS gameplay, the developers did an excellent
job in this department!
The sound is what you'd expect. It is good but nothing I
would write home about. It is serviceable and gets the job done. The
voice-acting on the other hand is, again, as true to life as it will ever be in a
videogame. The grunts have enough weight to them and the dialogues have more than enough
emotions. The only minor gripe I have with sound is with the music. The main
theme, to be precise. The iconic theme song from the previous games is
present but in a different style. No longer does it have this triumphant
adventure-esque feel to it. This time it is more somber, almost as if it is telling
us it is time to bid Nathan and his adventures goodbye. Maybe fitting for the
title but I was slightly disappointed.
This is one of the titles that deserves at least a single
play-through. This game is as close to a thrill ride you'll get on your couch.
Not to mention, the game is quite long (at about 16 hours, medium
difficulty) and I certainly got my money's worth. It is no wonder why this game is still
(at the time of this review) the number one PS4 title and among the top-tier
videogames of all time. This game is a fitting closure to one of Sony's iconic
mascots in my opinion.
You will be missed, Nathan Drake. Sic Parvis Magna.
Score - 9/10
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